Review Sony Playstation 5

Sony Playstation 5 with Astro’s Playroom

  • February 4, 2021

Sony Playstation 5 with Astro’s Playroom. What makes the Playstation 5 appear as a “special” next-generation console? In addition to a significant increase in performance when compare to the Playstation 4; which has been alive for at least the last 7 years; which then translates into games that can now run at higher resolutions complete with ray-tracing support; Sony is also continuing to push their newest controllers. stretcher.

As new and modern as this controller technology is, they don’t even hesitate to discard the name “DualShock” that has accompanied the release of the Playstation for the last 4 generations. They name it DualSense, a controller that is claim to bring a more immersive playing sensation, right into your hands.

Of course, all these claims would feel like nonsense if Sony couldn’t prove it from the first release. The best and most reasonable solution? Releasing the Playstation 5 with a video game that will immediately showcase this technology optimally; showing the potential that gamers can anticipate in the future; while still supporting the various performance improvements brought by the Playstation 5 compared to the previous generation. This responsibility must be borne by Team ASOBI with their latest game – Astro’s Playroom.

So, what does Astro’s Playroom actually offer?

Why do we call it a game that looks like a generational celebration; especially for Playstation’s activities over the last 25 years? Even though it comes as a platformer game as a basic mechanic; Astro’s Playroom is not design like conventional adventure games in general. Unlike the previous series – the fantastic Rescue Mission on Playstation VR; the existence of the Astro’s Playroom series seems clearly designed to fulfill at least two goals – “celebrating” the release of the Playstation 5 and being a small demo of what this new generation console has to offer. So this is what he succeeded in doing.

(Read another article about PROJECT BROOKLYN GAMING CHAIR)

With a position that can almost be call the “mascot” for the Playstation outside of Knack in the Playstation 4 era yesterday, Astro’s Playroom will bring you into the Playstation 5 architecture as a “playground”. The world is divide into four different levels, each of which represents the technology that the Playstation 5 has use as a mainstay. With a small hub called CPU Plaza, you can dive into GPU Jungle, SSD Speedway, Cooling Springs, and Memory Meadow. Each of these worlds of course comes with a different theme while maintaining the aesthetics of the enemy, world, and environment that we know from the Astrobot series so far. (Sony Playstation 5 with Astro’s Playroom)

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